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This mod is now broken and barely functional, it is not advised to install it. |
Dark Injection is a mod created by user Davo. It adds parts from Darkspore into the Creature Creator, and aims to remove restrictions on editors. Creatures with the Darkspore parts cannot be shared, but they can be placed in adventures and viewed by others, though they will not appear in the Sporepedia. However, creatures with the Darkspore parts can be seen in-game when players are playing in any stage.
A new version of the mod is currently being developed by Spore Modder "Rob55Rod", who completely took over in development of the mod some time ago. The mod remains in public beta testing (as of 2 September 2019), and is continuously being upgraded, with the latest versions after 2.1.6 making use of the Spore ModAPI to incorporate many more functions, features and content. The mod is also what is called a "componentized" modification, meaning it has a single base mod and various addons that can be enabled or disabled at the user's discretion.
In the current version, players also can use all outfitter, captain, and even Grox parts. In addition to this, there are even silicon-like limbs that are not rendered in-game, making the creation of floating creatures, or creatures with invisible limbs much easier.
The mod also allows creatures to be edited in space stage via an addon called the Genetic Modifier. Also, it greatly extends the complexity limit, but due to software limitations prevalent in Spore, cannot outright remove it.
Features
The latest version of Dark Injection (2019_DI_9_r_Beta2-3-2) includes:
- Plasma, Bio, Quantum, Cyber, and Necro-based limbs.
- Heads, weapons, and body parts from the ingame characters, and ones that aren't used ingame at all.
- Armor parts.
- Crogenitor masks.
- Invisible limbs, feet and graspers.
- Parts unlockable in Creature Stage.
- Parts from all stages, including normally inaccessible Cell Stage parts, outfit parts and captain parts.
- Parts do not use DNA points, nor do they take up complexity in the Creature or Cell Creator.
- Special effects taken from the other Spore Editors (including effects from Captain parts, building parts, Adventure special effects, and vehicle effects.)
- Additional part handles to some creature parts, most noticeably a specialized square handle originally only found on Captain parts that allows the part to be dragged along an axis.
- Additional paint options, including DarkSpore and Cell Stage textures.
- Grox parts.
- Genetic modifier, which allows the creatures themselves to be edited in the Tribal, Civilization, and Space Stages.
- Creatures have unlimited height.
- Several different UIs, ranging from a unmodded Spore layout with a DarkSpore-like appearance, to an outright ground-up reconstruction of DarkSpore's UI, the latter having features uniquely provided by the ModAPI.
- Advanced camera with the ability to be moved up and down.
Links
Latest download available here.
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